15 Ar Vr jobs in Vietnam
New Team, Unity Engineer (Ar / Vr, Metaverse)
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DSquare
- Ứng Tuyển
Unity Japanese Games
- Đăng nhập để xem mức lương
- 54 Hoa Dao, Phu Nhuan, Ho Chi Minh- Xem bản đồ- Tại văn phòng- 2 giờ trước
**3 Lý Do Để Gia Nhập Công Ty**:
- Upgrade your skills with newest IT technology
- Involve in top JP advertising agency projects.
- Work in friendly and well supported environment
**Mô Tả Công Việc**:
**(Main business contents)**
・Creating specifications for projects in the XR/Metaverse area
・Confirming feasibility in cooperation with technical and creative co-worker
We want to create the future of the accelerating metaverse with our own hands.
For those who want to create a moving customer experience using the latest technology, our company has a field where you can take on many challenges and new experiences.
Those who are willing to create a team from scratch are very welcome.
Many of our clients are Japan's leading national clients who have business relationships with Hakuhodo, and we are able to engage in work that has an impact on the world.
For example, we actually handle large-scale events and events with tens of thousands of people that are held over several weeks.
**Yêu Cầu Công Việc**:
- **MUST**
・Those who have experience in developing and operating XR/virtual space and 3D games using Unity
・A sense of responsibility to complete deliverables / event implementation properly to the end
- **Nice to have**
・Those who understand the development requirements, processes, and mechanisms in 3D production
・Able to communicate smoothly with related internal and external sections while making accurate situational judgments
・Good at multitasking
・Those who have experience in developing metaverse platforms such as VR chat and online games such as Roblox and Fortnite
・Those who have work experience at Japanese company
**Tại Sao Bạn Sẽ Yêu Thích Làm Việc Tại Đây**:
Dsquare is proud to be a full-serviced digital advertising house based on high-technical background. We bring marketing solutions to various brands via touching experiences with users. Through sophisticated working process starting from insightful and logic thinking, Dsquare is where your creativity and innovations blossom.
The mission to keep community around always well-interacted reminds us keep no member of this house alone here as well. Imagine you are always surrounded by such adorable experts in communication industry.
・14 days paid vacation every year (increase according to years of working)
・Bonus (once a year)
・Complete social insurance
・Salary increase (assessed once a year)
・Regular health checkup
・Employee trip (every year)
・Birthday party (every month)
・Tet holiday transportation expenses and lunch allowance subsidies
・Working from home days available
Others will be explained during the interview.
[emn] Ar/mr/vr Intern
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- The Bosch Group is a leading global supplier of technology and services. It employs roughly 394,500 associates worldwide (as of December 31, 2020). According to preliminary figures, the company generated sales of 71.6 billion euros in 2020. Its operations are divided into four business sectors: Mobility Solutions, Industrial Technology, Consumer Goods, and Energy and Building Technology._
- The Bosch Group comprises Robert Bosch GmbH and its roughly 440 subsidiaries and regional companies in some 60 countries. If its sales and service partners are included, then Bosch is represented in roughly 126 locations. This worldwide development, manufacturing, and sales network is the foundation for further growth._
- BGSV - Bosch Global Software Technologies Company Limited (Previous name: RBVH - Robert Bosch Engineering and Business Solutions Vietnam Company Limited) is 100% owned subsidiary of Robert Bosch GmbH._
- BGSV has started its operations from 19th October, 2010 at E-Town2 in HCMC. This engineering development center will be engaged in developing embedded systems and software, mechanical design and simulation, and will provide IT (SAP Consulting, JAVA Development.) and Business Services (Finance and accounting, Economics, Purchasing, Logistics, Translations Japanese-English-Japanese, Information Security ) solutions to the Bosch group of companies globally._
**Job Description**:
As an **AR/MR/VR Intern**, your daily challenges would be:
- Research & study frameworks, tools to support the projects
- Assets design (3D models, Images, Audio files,)
- Programming scripts (C++, C#, Java,)
- Perform Integration Test, Unit Test
- Application deployment to target devices (Tablets, Holographic Glasses, Headsets,)
**Qualifications**:
A good match would have:
- 3rd or 4th student major in Computer Science/IoT Engineering/3D Modeling/Graphic Designer/Mechanics Engineering or relevant background.
- Be able to join full-time internship.
- Be able to communicate in English well (for projects with other customers).
- Have a good understanding about Extended Reality topic and its terms.
- Have good C# development experience (Data Structures & Algorithms, OOP)
- Studious, willing to learn new things.
- Have good cooperation and teamwork.
Additional Information
- Monthly Internship allowance + Meal & Parking allowance
- 1 day of paid leave per month
- Good benefits of Trade Union activities, team building and company trip.
- Opportunity to work in global projects of fast developing company and being a part of innovation team contributing initiative ideas to the hi-tech world.
- Engage in our diverse training programs which surely help strengthen both your personal and professional skills
Virtual Reality Game Developer
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Responsibilities:
- Design and develop interactive VR game mechanics and systems using game engines like Unity or Unreal Engine.
- Implement VR features, including player locomotion, interaction systems, and UI/UX for virtual environments.
- Optimize VR applications for performance, ensuring smooth frame rates and low latency across various VR hardware.
- Collaborate closely with game designers and artists to translate concepts into functional VR experiences.
- Write clean, efficient, and well-documented C++ or C# code.
- Integrate and manage VR SDKs and plugins.
- Conduct rigorous testing and debugging to identify and resolve issues.
- Stay current with advancements in VR technology and game development trends.
- Contribute to the entire game development lifecycle, from prototyping to post-launch support.
- Participate in team brainstorming sessions and provide creative input.
Qualifications:
- Bachelor's degree in Computer Science, Game Development, or a related field, or equivalent practical experience.
- Proven experience developing VR applications or games using Unity or Unreal Engine.
- Strong C++ or C# programming skills.
- Familiarity with VR hardware platforms (e.g., Oculus Rift, HTC Vive, PlayStation VR).
- Understanding of 3D mathematics and physics relevant to game development.
- Experience with version control systems like Git.
- Ability to work independently and as part of a remote team.
- Strong problem-solving skills and attention to detail.
- Excellent communication and collaboration skills.
- A portfolio showcasing previous VR projects is highly recommended.
Virtual Reality Sports Coach
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Virtual Reality Content Creator
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Virtual Reality Experience Designer
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Responsibilities include conceptualizing and designing interactive VR environments, user interfaces, and narrative structures. You will collaborate closely with 3D artists, developers, and sound designers to bring virtual worlds to life, ensuring seamless integration of all elements. Prototyping and user testing are crucial parts of the design process, allowing for iterative refinement of the user journey and interaction models. You will need to translate complex ideas into intuitive and compelling VR experiences, considering factors like presence, immersion, and user comfort.
The successful candidate should have a strong portfolio showcasing previous VR/AR design work. Proficiency in VR development platforms (e.g., Unity, Unreal Engine) and related tools is essential. A degree in Game Design, Interactive Media, HCI, or a related field is preferred, along with 3-5 years of experience in VR/AR content creation. Understanding of 3D modeling principles and animation workflows is beneficial. Excellent communication and collaboration skills are vital for working effectively within a remote team. You must be able to articulate design decisions clearly and receive constructive feedback. Experience with user research methodologies and applying user-centered design principles to VR development is highly valued. This role is perfect for a creative individual passionate about pushing the boundaries of immersive technology.
Virtual Reality Experience Designer
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Virtual Reality Content Creator
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Key Responsibilities:
- Conceptualize and design engaging and interactive VR experiences.
- Develop 3D models, textures, and animations for VR environments and assets.
- Utilize VR development platforms (e.g., Unity, Unreal Engine) to build and optimize immersive experiences.
- Implement user interaction and navigation systems within VR applications.
- Collaborate with project managers and stakeholders to define project scope and deliverables.
- Test and debug VR applications to ensure smooth performance and user experience.
- Optimize VR content for various VR hardware platforms (e.g., Oculus Rift, HTC Vive).
- Stay up-to-date with the latest trends and advancements in VR technology and content creation.
- Create storyboards and prototypes to visualize VR concepts.
- Integrate audio and visual elements to enhance immersion.
- Ensure all created content adheres to quality standards and project requirements.
- Contribute to brainstorming sessions and creative problem-solving.
Qualifications:
- Proven experience in VR content creation or 3D game development.
- Proficiency in 3D modeling software (e.g., Blender, Maya, 3ds Max).
- Strong knowledge of game engines such as Unity or Unreal Engine.
- Experience with C# or C++ scripting for VR development.
- Understanding of VR hardware capabilities and limitations.
- Excellent artistic and design skills, with a keen eye for detail.
- Ability to work independently and manage multiple projects simultaneously.
- Strong problem-solving skills and attention to performance optimization.
- Excellent communication and collaboration skills, despite being remote.
- Portfolio showcasing previous VR projects is required.
Virtual Reality Content Creator
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Responsibilities:
- Conceptualize, design, and develop engaging virtual reality experiences from initial idea to final product.
- Create 3D assets, environments, and interactive elements using industry-standard software (e.g., Unity, Unreal Engine, Maya, Blender).
- Implement VR interactions, game mechanics, and narrative elements within the chosen development engine.
- Optimize VR content for performance and user experience across various VR hardware platforms.
- Collaborate closely with other team members, including designers, programmers, and sound engineers, to ensure a cohesive and high-quality final product.
- Conduct user testing and gather feedback to iterate and improve VR experiences.
- Stay current with the latest trends and technologies in VR development and immersive media.
- Explore innovative storytelling techniques and interactive possibilities within VR.
- Manage project timelines and deliverables effectively in a remote setting.
- Contribute to the artistic direction and visual style of VR projects.
- Ensure the technical feasibility and implementation of creative concepts.
- Maintain high standards for visual fidelity, performance, and user comfort in VR experiences.
- Document development processes and best practices.
- Present work-in-progress and final projects to stakeholders.
- Bachelor's degree in Digital Art, Game Design, Computer Science, Film, or a related creative/technical field.
- Minimum of 4 years of experience in 3D modeling, animation, or game development, with a significant focus on VR content creation.
- Proficiency in at least one major game engine (Unity or Unreal Engine) with strong C# or C++ scripting skills.
- Expertise in 3D modeling and texturing software (e.g., Maya, 3ds Max, Blender, Substance Painter).
- Familiarity with VR development platforms and hardware (e.g., Oculus, SteamVR, HTC Vive).
- Strong understanding of VR design principles, user interaction, and performance optimization.
- Excellent artistic eye and creative vision.
- Ability to work independently, manage time effectively, and meet deadlines in a remote environment.
- Strong communication and collaboration skills.
- Portfolio showcasing high-quality VR projects is essential.
- Experience with photogrammetry or real-time rendering techniques is a plus.
- Passion for immersive storytelling and interactive entertainment.
Lead Virtual Reality Experience Designer
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Responsibilities:
- Conceptualize and design immersive virtual reality experiences, from initial idea to final implementation.
- Develop detailed narrative structures, character arcs, and user journeys within VR environments.
- Create storyboards, wireframes, prototypes, and mood boards to visualize and communicate design concepts.
- Collaborate closely with VR developers, 3D artists, sound designers, and project managers to bring experiences to life.
- Define the user interface (UI) and user experience (UX) specifically for VR interactions.
- Ensure aesthetic consistency and artistic quality across all elements of the VR experience.
- Conduct user testing and iterate on designs based on feedback and performance data.
- Stay at the forefront of VR technology advancements, interaction paradigms, and content creation tools.
- Mentor and guide junior designers and contribute to the overall creative direction of the team.
- Manage project scope, timelines, and resources for VR design initiatives.
- Present design concepts and progress to stakeholders and clients.
- Explore and integrate innovative features, such as haptic feedback and spatial audio, to enhance immersion.
- Bachelor's or Master's degree in Fine Arts, Game Design, Interaction Design, Computer Science, or a related creative/technical field.
- A strong portfolio showcasing innovative VR projects, interactive installations, or digital art with a focus on user experience.
- Minimum of 5 years of experience in game design, interactive experience design, or a related field, with at least 2 years specifically in VR development.
- Proficiency with VR development platforms (e.g., Unity, Unreal Engine) and associated design tools.
- Deep understanding of VR hardware capabilities and limitations.
- Expertise in storytelling, narrative design, and world-building.
- Excellent eye for visual aesthetics, composition, and color theory.
- Strong understanding of UX principles within immersive environments.
- Ability to lead creative teams and provide constructive feedback.
- Excellent communication and presentation skills.
- Passion for exploring the artistic and technological potential of virtual reality.