9 Game Art jobs in Vietnam
Art Lead, Game Entertainment
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We are seeking a seasoned and passionate professional artist to join our team, driving the implementation of projects that craft unique and compelling campaigns. The role entails collaborating with internal teams and departments to conceptualize campaigns, establish objectives, and achieve them while catering to the target audience, market dynamics, and visually captivating design. To be as a professional artist, you will exhibit expertise in design principles, color theory, and visual storytelling. Proficiency in navigating various departments and software systems coupled with exceptional project management skills is essential. Creativity, inspiration, timeliness, and meticulous attention to detail are paramount in crafting and executing campaigns for our clients.
**RESPONSIBILITIES**
- Lead the development of advertising campaigns from a creative visual standpoint
- Engage in strategic planning and brainstorming sessions with team members, contributing visual elements for ad campaigns
- Collaborate closely with artists/designers to determine the effective representation of the campaign's vision, with an intimate understanding of design
- Conduct thorough research to generate campaign ideas, understand the target demographic, market dynamics, and industry trends
- Meet clients to provide updates, set goals, receive and provide feedback, and present the final project
- Troubleshoot any issues related to staff, design, or other project-related challenges promptly
**Yêu cầu**:
- 2 years of experience in leading the development of advertising campaigns from a creative visual standpoint
- 3 years of experience in graphic design, 2D Art or a similar area of study
- Knowledge and experience in the use of AI in graphics is a plus
- Knowledge and experience in the game industry or TVC production/campaign is a plus
- Able to communicate in an articulate and positive manner
- Strong communication skills, both verbal and written
- Able to work with tight deadlines and make decisions under pressure
- Detail oriented with excellent time and project management skills
Remote Video Game Environment Artist
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Responsibilities:
- Create high-quality 3D environment assets and levels.
- Develop realistic and stylized textures and materials.
- Implement lighting and post-processing effects to enhance visual appeal.
- Collaborate with design and art teams to define and achieve the visual target for game environments.
- Optimize assets for performance and memory usage.
- Participate in art reviews and provide constructive feedback.
- Stay updated on the latest trends and techniques in environment art and game development.
- Ensure consistent artistic style across all environment assets.
Qualifications:
- Proven experience as an Environment Artist in the video game industry.
- Strong portfolio demonstrating proficiency in 3D modeling, texturing, and lighting.
- Expertise in Maya, 3ds Max, Blender, ZBrush, Substance Painter, and Photoshop.
- Solid understanding of game art pipelines and optimization techniques.
- Excellent artistic fundamentals, including composition, color theory, and form.
- Ability to interpret concept art and technical specifications.
- Strong communication and collaboration skills for remote work.
Lead Digital Artist - Game Development
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Lead Visual Artist - Game Development
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Your responsibilities will encompass creating high-quality concept art, character designs, environment art, and UI assets that align with the game's narrative and target audience. You will guide the art team through all stages of production, from initial concept to final implementation, providing constructive feedback and technical direction. Strong understanding of art pipelines, including 2D and 3D workflows, is essential. You will collaborate closely with game designers and engineers to integrate art assets seamlessly into the game engine, ensuring both artistic integrity and optimal performance.
The ideal candidate will have a Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience. Extensive experience in the video game industry, with a portfolio showcasing exceptional artistic talent and leadership in visual development, is a must. Proficiency in industry-standard software such as Adobe Creative Suite, Maya, 3ds Max, ZBrush, and Unreal Engine or Unity is required. Excellent leadership, communication, and problem-solving skills are vital for mentoring and managing the art team effectively. You should possess a keen eye for detail, a strong grasp of color theory, composition, and lighting, and the ability to translate abstract ideas into compelling visual elements. This is a unique opportunity to leave your artistic mark on the next generation of interactive entertainment in a stimulating and collaborative environment.
Senior Visual Artist - Game Development
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Key Responsibilities:
- Create high-quality 2D and 3D game assets, including characters, environments, props, and UI elements, adhering to the established art style and technical requirements.
- Develop and maintain the overall visual style and aesthetic of game projects, ensuring artistic integrity and coherence.
- Work closely with game designers and lead artists to conceptualize and iterate on game visuals, providing creative input and solutions.
- Optimize assets for performance and memory usage within game engines (e.g., Unreal Engine, Unity).
- Mentor and provide guidance to junior artists, fostering their technical and artistic development.
- Participate in art reviews, offering constructive feedback to peers and team members.
- Troubleshoot and resolve art-related issues during development and post-launch.
- Stay updated with the latest trends and technologies in game art and digital art production.
- Collaborate with technical artists to develop efficient workflows and tools for art asset creation.
- Contribute to the creation of concept art, storyboards, and style guides.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of experience in game development art, with a strong portfolio showcasing diverse artistic skills.
- Expert proficiency in industry-standard 2D and 3D art software such as Maya, 3ds Max, ZBrush, Substance Painter, Photoshop, and Illustrator.
- Experience with game engines like Unreal Engine or Unity, including asset integration and optimization.
- Solid understanding of art fundamentals, including color theory, composition, anatomy, and lighting.
- Ability to adapt to different art styles and project requirements.
- Excellent communication and collaboration skills, with the ability to articulate artistic vision and provide feedback.
- Strong problem-solving skills and attention to detail.
- Experience in a studio environment, working within a team-based development pipeline.
Senior Concept Artist - Game Development
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Key Responsibilities:
- Generate high-quality concept art for characters, environments, props, and UI elements that align with the project's artistic direction and vision.
- Collaborate closely with game designers, art directors, and 3D modelers to translate ideas into compelling visual concepts.
- Develop mood boards, style guides, and detailed visual documentation to establish and maintain artistic consistency across the project.
- Create polished orthographic views, turnarounds, and detailed call-outs for asset creation.
- Explore various artistic styles and approaches, pushing creative boundaries to achieve unique and memorable visuals.
- Provide constructive feedback and guidance to junior concept artists and other members of the art team.
- Participate in art reviews and contribute to art direction discussions, ensuring the visual quality and integrity of the game.
- Research industry trends, competitor analysis, and visual references to inform artistic decisions.
- Adapt to changing project requirements and deliver assets within established timelines.
- Maintain a high level of artistic skill and proficiency in industry-standard digital art software.
Qualifications:
- Proven experience as a Concept Artist in the video game industry, with a portfolio showcasing exceptional character, environment, and prop design skills.
- Proficiency in digital painting software such as Adobe Photoshop, Procreate, or Clip Studio Paint.
- Strong understanding of anatomy, perspective, composition, color theory, and lighting.
- Ability to create art in various styles, from realistic to stylized.
- Excellent communication and collaboration skills, with the ability to articulate visual ideas clearly.
- Experience working in a remote or distributed team environment.
- Familiarity with game development pipelines and asset creation workflows is a plus.
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
- Passion for video games and a keen eye for visual storytelling.
- Ability to receive and incorporate feedback effectively.
Senior Concept Artist - Game Development
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Responsibilities:
- Create high-quality concept art for characters, environments, props, and vehicles.
- Develop detailed visual designs that align with the game's art direction and narrative.
- Collaborate with the Art Director and other team members to establish and maintain the game's visual style.
- Produce sketches, mood boards, and detailed illustrations to communicate ideas effectively.
- Refine concepts based on feedback from the art team and other departments.
- Ensure the visual consistency and quality of all concept art assets.
- Explore and experiment with different artistic styles and techniques.
- Contribute to the overall visual development process of the game.
- Mentor junior concept artists and provide constructive feedback.
- Stay up-to-date with industry trends and emerging art technologies.
- Bachelor's degree in Fine Arts, Illustration, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience as a Concept Artist in the video game industry.
- Exceptional portfolio showcasing a strong understanding of anatomy, perspective, color theory, and composition.
- Proficiency in industry-standard digital art software such as Adobe Photoshop, Procreate, and 3D modeling software (e.g., ZBrush, Blender) is a plus.
- Strong understanding of game development pipelines and workflows.
- Excellent visual storytelling and communication skills.
- Ability to work effectively in a collaborative, team-oriented environment.
- Ability to manage time effectively and meet project deadlines.
- Experience working in a hybrid or remote capacity is beneficial.
Qualifications:
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Senior Concept Artist - Game Development
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Senior Multimedia Artist - Game Development (Remote)
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Key Responsibilities:
- Conceptualize and create stunning 2D and 3D art assets for video games, including character models, environment designs, props, and UI elements.
- Develop and implement high-quality visual effects (VFX) and particle systems.
- Collaborate with game designers to ensure art assets align with game mechanics and artistic vision.
- Work with animators to prepare models for animation and ensure proper rigging.
- Optimize art assets for performance across various gaming platforms.
- Maintain artistic consistency and quality throughout the game development process.
- Create concept art, mood boards, and style guides to establish the visual direction.
- Provide feedback and guidance to junior artists.
- Stay updated on the latest trends and technologies in game art and development.
- Participate in art reviews and contribute to iterative art development.
- Ensure efficient workflow and asset integration into the game engine.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field.
- Minimum of 7 years of professional experience in game art creation, with a strong portfolio showcasing relevant work.
- Proficiency in industry-standard 2D and 3D software such as Maya, 3ds Max, Blender, ZBrush, Photoshop, Substance Painter, and Unity/Unreal Engine.
- Strong understanding of art fundamentals, including composition, color theory, anatomy, and lighting.
- Experience with real-time rendering techniques and optimization for game engines.
- Excellent artistic vision and creativity.
- Strong communication and collaboration skills, with the ability to provide and receive constructive feedback.
- Ability to work independently and manage time effectively in a remote setting.
- Passion for video games and a deep understanding of different game genres and art styles.
- Experience in animation or visual effects is a plus.